What Makes an MMO Mythic Approved

Jul 29, 2018·Commentary·7 min read
Our Mythic Approved checklist focuses on persistent worlds, meaningful group play, PvE-first design, and respectful monetization.

MMO is one of the most overused labels in gaming.

A game can have hubs, matchmaking, seasonal content, and even a shared chat window and still not deliver what MMO players are actually chasing. At MythicGamers, we are not looking for a game that simply supports online play.

We are looking for a world.

A Mythic Approved MMO is one that earns long-term devotion, not through hype, but through meaningful progression, cooperative group play, and a persistent setting that feels worth living in. It respects its players, supports community, and stays true to the kind of storytelling and worldbuilding that drew us into the genre in the first place.

Below is the criteria we use to evaluate whether a game belongs on our Mythic Approved list, and why each point matters.

The MythicGamers Philosophy

Before we get into the checklist, it helps to name the philosophy behind it.

We do not play MMOs for short bursts. We play them to build something over time:

  • A character with history
  • A group with shared victories
  • A world that remembers us
  • A journey that lasts longer than a season

If a game is not built for that kind of investment, it may still be fun, but it is not Mythic Approved.

Our Criteria

MMOs on our list are evaluated based on the following:

  • Persistent online worlds
  • Currently playable (including alpha or beta)
  • Meaningful group play
  • Long-term progression
  • PvE gameplay preferred
  • Consensual PvP
  • Western-developed or Western-leaning lore
  • Fair monetization

Let us break down what each one means in MythicGamers terms.

1) Persistent Online Worlds

A Mythic Approved MMO must feel like it exists whether you are logged in or not.

Not because it is always changing, but because it has the qualities of a real place:

  • Geography with meaning
  • Factions with identity
  • Cities that feel inhabited
  • Wilderness that feels dangerous
  • Lore that has weight

A persistent world does not just mean shared servers. It means the world has continuity, and your character is a small part of something larger than themselves.

We want a world worth returning to.

2) Currently Playable (Including Alpha or Beta)

We feature games that can be played now, even if they are not fully released.

Because we are not collecting wishlists. We are building a living archive of experiences.

If a game is in alpha or beta, that can still qualify, as long as:

  • There is meaningful gameplay already present
  • Progression systems exist, even if incomplete
  • The community can actually form around it
  • The game feels like a real direction, not a tech demo

Mythic Approved does not mean perfect. It means real, playable, and worth investing in.

3) Meaningful Group Play

MMOs live and die by how they treat group content.

Group play must matter. It must feel natural, rewarding, and integrated, not tacked on as optional content.

We look for:

  • Dungeons, raids, or large-scale encounters
  • Systems that reward teamwork, not just damage output
  • Roles that matter, including tanks, healers, and support
  • Social mechanics that encourage cooperation
  • Content designed for groups, not just solo play with teammates nearby

We are not chasing multiplayer. We are chasing fellowship.

Because the best MMO moments happen when:

  • A group wipes and learns
  • A guild rallies to help someone gear
  • A raid boss finally drops after weeks
  • The victory belongs to everyone, not just the top DPS

4) Long-Term Progression

An MMO needs progression that holds weight over time.

That does not mean endless grind for grind's sake. It means:

  • Your character grows
  • Your builds evolve
  • Your gear is earned and meaningful
  • Your investment is not constantly erased

We respect games with seasonal content, but we strongly prefer games where progress feels durable. The best MMOs build identity through time.

You should feel like you are building a legacy.

5) PvE Gameplay Preferred

MythicGamers is a PvE-forward community.

That does not mean we dislike PvP. It means we value:

  • World immersion
  • Narrative journeys
  • Dungeon and raid progression
  • Cooperative challenge
  • PvE systems designed to last

In PvE, we find the meaning that keeps players invested for years:

  • The boss fights that become stories
  • The progression that feels earned
  • The teamwork that creates friendships

PvE is where MMOs become mythic.

6) Consensual PvP

We support PvP when it is consensual and respectful.

We do not support PvP systems that rely on:

  • Forced open-world ganking
  • Griefing as gameplay
  • Unavoidable power imbalance
  • Players being punished for preferring PvE

A Mythic Approved MMO can have strong PvP, even great PvP, but it must give players real agency.

We want PvP that feels like a choice:

  • Opt-in battlegrounds
  • Flagged world PvP
  • Structured arenas
  • Faction warfare with clear consent

If PvP is meaningful, fair, and consensual, it can be mythic. If it is predatory, it is not.

7) Western-Developed or Western-Leaning Lore

This criterion matters, and it is important to state it respectfully.

We respect and appreciate Eastern cultures and Eastern game development. Many Eastern MMOs are visually stunning, mechanically ambitious, and deeply creative.

But MythicGamers focuses on games that speak to us through:

  • Familiar mythic structures
  • Western fantasy and sci-fi traditions
  • Worldbuilding rhythms we grew up with
  • Storytelling tones we naturally connect with

This is not about superiority. It is about fit.

We get immersed faster when the lore feels culturally familiar, when the world speaks our language, not just in translation, but in storytelling style and mythic expectations.

That familiarity creates meaning.

8) Fair Monetization

This is non-negotiable.

A Mythic Approved MMO must respect players financially. That means:

  • No pay-to-win power
  • No predatory gambling mechanics
  • No systems designed to create anxiety or fear of missing out
  • No wallet progression that undermines earned progression

We understand that MMOs need revenue. Servers and content are not free. But there is a huge difference between fair monetization and exploitative monetization.

If money can buy dominance, the game stops being a world and becomes a storefront.

Mythic Approved MMOs protect the integrity of progression.

The Mythic Test

Here is the simplest way to summarize it:

A Mythic Approved MMO must answer yes to these questions:

  • Does it feel like a world worth living in?
  • Does group play matter?
  • Does progression feel meaningful over time?
  • Does PvE feel like the main event?
  • Is PvP consensual rather than forced?
  • Does the lore speak to our mythic sensibilities?
  • Does the monetization respect the player?

Final Thought

A Mythic Approved MMO is not just a product.

It is a long journey, a shared world, and a place where players build stories that last longer than a patch cycle.

That is what we are looking for.

Not perfection, but meaning. Not hype, but a world worth returning to.

If an MMO offers that, it is Mythic Approved.

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